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Frost Giant
Stormgate revisions with some previous shots for comparison. Had 8 months and an art team of 12 then 8 halfway through to redesign the narrative, IP, factions, MP and an entirely from scratch new campaign. I did a ton of hands on, mostly out of lack of devs. Concepts, AI concepts and AI temp blockouts for read/gameplay checks, about 80% of the campaign mission art layouts, about 50% of the VFX in which we redid just about every effect in the game, also managed the outsourcing and the few contract artists, worked closely with game director to rework unit designs and campaign flow. Gave up 5 months of salary to hire back 2 artists after one of our big investors pulled out.
I'm extremely proud of how we turned the entire game (art style/campaign/etc) around. It was a insanely huge challenge but I also had a blast.





















